FNV to FPS is a mod that aims to transform Fallout New Vegas into a First Person Shooter. It adds Sprint, Bullettime, Scopezoom (for fixed scoped guns), scope nightvision (also for fixed scoped guns), and it adds Recoil to all small guns in the game, including ones that where not in the original game. So small guns from mods will have recoil too.
The Recoil is based on a sum of strength, agility, weapondamage and firerate. spread is reduced based on agility, guncondition and gunskills. If you have high gunskils and agility the spread is almost gone and weapons become really accurate, with a strength of 10 the recoil is almost gone, so if your skills and specials are maxed you become a pretty smooth killer. Although there are options in the menu to get some recoil back if you think it became too easy when you are maxed out, but i tried to keep it balanced, it’s ment to get the shooter feeling so you never have to use VATS.
Bullettime has a fixed amount op AP drain, however there are 3 settings in the options menu to set the AP drain, fast, normal and slow. The standard key for bullettime is the C key, but when installing the mod you’ll be given the choice to choose your own key for each function, and you can also rebind keys in the options menu once installed.
Sprintspeed is determined by the amount of agility, every point of agility gives you a additional 5% of extra running speed starting at 115% when the Lef-Shift key is pressed while walking forward. The amount of time you can sprint is determined by endurance, so a higher endurance let’s you run longer.
The Scopezoom goes from 15 FOV to 65 FOV, a special sound will notify you that you cant zoom in or out any further. The Scopezoom is not available for modded guns, so the gun needs to have a scope attached. If you use ReModify, the scopezoom is available for all scoped guns
that have scopes added to them by ReModify. When you switch on the nightscope you will have a infrared black and white view and your enemies will be white. Again this modification only works on non modded weapons. Except when you use ReModify modded weapons. So it will work on the Ratslayer, but not on a modded Varmint rifle, and it works on all weapons modded with ReModify.
All modules can be installed and deinstalled from within the game, so if you only want Recoil and not the other things that is entirely possible.
You can choose your own hotkeys and every module is separately uninstallable and reinstallable from within the game. Standard key settings are Sprint=Left Shift, Snipernightscope=N, Bullettime=C, and zoom in and out is the mouse scrollwheel. Key setting for options menu is Options=O. Only already mounted scopes have zoom and nightscope. The options can be changed with the o hotkey but also from the apparel tab in the pipboy. I recommend using the RH Ironsights mod for FNV to make it really convincing, you can find it at the Fallout New Vegas Nexus.
Updated 2nd of august 2011 to version 1.5
- Fixed the recoil script so that it does not impair performance when entering the barter or inventory menu.
Updated 7 may 2013 to version 2.0
- Recoil automatically smoothly retracts a bit to starting position of each fired projectile.
- Took out the option to set the gun to retract or not in the menu.